After announcing three huge games at E3 expo – Fallout 76, The Elder Scrolls VI and Starfield – Bethesda stalwarts Todd Howard and Pete Hines explain the importance of staying relevant
In the early 2000s, game publisher Bethesda was best known for its Elder Scrolls series of technologically ambitious fantasy games. In the last 15 years, however, it has expanded greatly, snapping up several legendary video game franchises as well as starting an original series of its own. The company now produces the Fallout post-apocalyptic role-playing games; the iconic, hellish shooter Doom; tongue-in-cheek Nazi-killing romp Wolfenstein; supernatural steampunk assassin sim Dishonoured; and Rage, a Mad Max-style romp around a devastated world.
At its E3 press conference last month, after showing new Doom, Rage, Fallout and Wolfenstein titles, Bethesda teased the next entry in its Elder Scrolls series as well as a new sci-fi role-playing game called Starfield. For both, 100 hours is a conservative playtime estimate.